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BaselScript |
Beschreibung
Tile = togglebutton
Auswahl eines von beiden Zuständen.
Beispiel:
scene=1 name="togglebuttons"
section init
draw form
end section
-----------------------------------------
form
tile=property style=italic
tile = text name=#txt3 x=10 y=800 w=790 h=180 size=40 text= "togglebuttons - example" color=#000000 gravity=left
tile = togglebutton name=#tb1 section=tb1 x=10 y=880 w=250 h=80 text="xxx" bgcolor=#ffffff color=#0000ff textoff="OFF" texton="ON"
tile = togglebutton name=#tb2 section=tb2 x=400 y=880 w=250 h=80 text="xxx" bgcolor=#0000ff color=#ffffff textoff=MALE texton=FEMALE
end form
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section tb1
if #_tb1_checked_toggle == "1"
message ON
redraw form
else
message OFF
redraw form
endif
end section
--------------------------------------------
section tb2
if #_tb2_checked_toggle == "1"
message "FEMALE"
redraw form
else
message "MALE"
redraw form
endif
end section
end scene
Wenn der Button #tb1 gedrückt wird, ändert sich der Status #_tb1_checked_toggle (z.B. ON => OFF, OFF => ON) .
Dabei wird "section tb1" aufgerufen.