BaselScript
×
SPRACHE
NACHRICHTEN
BESCHREIBUNG
BEISPIELFILME
INSTALLATION
BEISPIELE
-------------
Beispiele
12_3_test_compute
scene=1 name="test compute" colorscheme=__bluegray
// file example_compute(#p1,#o1,#p2,#o2,#p3,#r)
// example of file record: 5+6/28 <=> 5+6/2=8
// 5 -> first operand
// + -> first operation
// 6 -> 2th operand
// / -> 2th operation
// 2 -> 3th operand
// 8 -> result
// state for test ---> 5 ? 6 ? 2=8
// The test objective is to select the operation signs as fast as possible so that the whole expression is true
// this group is called automatically after the script starts
section init
if #_orientation == portrait
#form=port
else
#form=land
endif
file name=example_compute record=(#p1,#o1,#p2,#o2,#p3,#r) directory= #_directory_files_examples
// define timer with signal every 1 sec
timer number=1 interval=1000 section= on_timer
//read file with examples into memory
read file=example_compute
// set initial values for statistic
#total_time =0
#current_tries =1
#total_tries=10
#total_time_text=$concat(@|_time_of_solution,": ",#total_time)
#counter_text=$concat(@|_number_of_tries+": "+#current_tries+"/"+ #total_tries)
#mes=@|_signs
set visible=0 name=test_or_continue form=#form
#mode="test"
// start timer for compute result
start timer=1
// select random next task from arrays
call section=select_next_task
end section
---------------------------------------------------
section select_next_task
// select random index for arrays
#i=$math.random(0,#_counter_of_records)
// 0 <= #i < #_counter_of_records
// set current values for index
#operand1=#p1_array[#i]
#operand2=#p2_array[#i]
#operand3=#p3_array[#i]
#oper1 =#o1_array[#i]
#oper2 =#o2_array[#i]
#result =#r_array[#i]
//set first and 2th operation as unknow
#operation1= "?"
#operation2="?"
draw form=#form
end section
---------------------------------------------------------------------------------------------------------
form port
tile=property w=760 h=140 x= 20 color=600 weight=bold
tile=text name= counter_tries y= 30 text= #counter_text
tile=text name= total_time_text y= 100 text= #total_time_text
tile=text name= message y= 280 text=#mes color=900
// create 2 places for operand1 and operation1 - as buttons without actions
tile=property w=100 s=45
tile=button x=0 y=400 text=#operand1 bgcolor=800 color=100
tile=button x=110 y=400 text=#operation1 bgcolor=400 color=100
// create 4 buttons for operations1
tile=property bgcolor=400 color=100 section=select_operation1 x=110 w=100 s=40
tile=button name=button_1 y=520 text="+"
tile=button name=button_2 y=630 text="/"
tile=button name=button_3 y=740 text="*"
tile=button name=button_4 y=850 text="-"
// create 2 places for operand2 and operation2 - as buttons without actions
tile=button x=220 y=400 text=#operand2 bgcolor=800 color=100
tile=button x=330 y=400 text=#operation2 bgcolor=800 color=100
// create 4 buttons for operations2
tile=property bgcolor=400 color=100 section=select_operation2 x= 330 w=100 s=40
tile=button name=button_5 y=520 text="+"
tile=button name=button_6 y=630 text="/"
tile=button name=button_7 y=740 text="*"
tile=button name=button_8 y=850 text="-"
// create 3 places - for operand3, "=" and result - as buttons without actions
tile=property bgcolor=800 color=100 y=400 w=100 s=40
tile=button x= 440 text=#operand3
tile=button x= 660 text=#result
tile=button x= 550 text="=" bgcolor=400 color=100
// create 2 buttons with actions
tile=property bgcolor=900 color=100 s=40 x= 500 w=260
tile=button name=test_or_continue y=630 text=@_#mode section=test_or_continue
tile=button name=exit y=980 text=@_back section=back bg=transparent color=900
end form
-----------------------------------------------------------------------
form land
// title and statistic
tile=property x= 20 weight=bold color=600 w=1280
tile=text name= counter_tries y= 30 text= #counter_text
tile=text name= total_time_text y= 30 text= #total_time_text x=640
tile=text name= message y= 110 text=#mes color=900
// create 2 places for operand1 and operation1 - as buttons without actions
tile=property w=100 s=40
tile=button x=0+20 y=220 text=#operand1 bgcolor=800 color=100
tile=button x=110+20 y=220 text=#operation1 bgcolor=400 color=100
// create 4 buttons for operations1
tile=property bgcolor=400 color=100 section=select_operation1 x=110+20 w=100 s=40
tile=button name=button_1 y=350 text="+"
tile=button name=button_2 y=440 text="/"
tile=button name=button_3 y=530 text="*"
tile=button name=button_4 y=620 text="-"
// create 2 places for operand2 and operation2 - as buttons without actions
tile=button x=220+20 y=220 text=#operand2 bgcolor=800 color=100
tile=button x=330+20 y=220 text=#operation2 bgcolor=400 color=100
// create 4 buttons for operations2
tile=property bgcolor=400 color=100 section=select_operation2 x= 330+20 w=100 s=40
tile=button name=button_5 y=350 text="+"
tile=button name=button_6 y=440 text="/"
tile=button name=button_7 y=530 text="*"
tile=button name=button_8 y=620 text="-"
// create 3 places - for operand3, "=" and result - as buttons without actions
tile=property bgcolor=800 color=100 y=220 w=100 s=40
tile=button x= 440+20 text=#operand3
tile=button x= 660+20 text=#result
// result =
tile=button x= 550+20 text="=" bgcolor=400 color=100
// create 2 buttons with actions
tile=property bgcolor=900 color=100
tile=button name=test_or_continue x= 800 y=430 w=360 text=#mode section=test_or_continue
tile=button name=exit x= 800 y=620 w=360 text=@back section=back bg=transparent color=900
end form
-------------------------------------------------------------
// if one of 4 buttons (button_1 - button_4) was pressed
// #selected_button is name of pressed button
-------------------------------------------------------------
section select_operation1
if #mode <> "test"
return
endif
// select text (first operation) from pressed button "+ - / *"
#operation1=#_selected_button_text
// if the second operation is also selected?
if #operation2 != "?"
// make button TEST as visible
set visible=1 name=test_or_continue form=#form
endif
draw form=#form
end section
-------------------------------------------------------------
// if one of 4 buttons (button_5 - button_8) was pressed
// #selected_button is name of pressed button
--------------------------------------------------------------
section select_operation2
if #mode <> "test"
return
endif
// select text (second operation) from pressed button "+ - / *"
#operation2=#_selected_button_text
// if the first operation is also selected?
if #operation1 != "?"
// make button TEST as visible
set visible=1 name=test_or_continue form=#form
endif
#total_time_text=$concat(@_total_time+": "+#total_time)
draw form=#form
end section
--------------------------------------------
section test_or_continue
call section=test
if #mode == "test" & #right == 1
#mode="continue"
#mes=@|_solution_right
#total_time_text=$concat(@_total_time+": "+#total_time)
draw form =#form
return
endif
if #mode == "test" & #right == 0
#mode="continue"
#mes=@|_wrong_solution
#total_time_text=$concat(@_total_time+": "+#total_time)
draw form=#form
return
endif
if #mode == "continue"
// test - end of test?
if #current_tries == #total_tries
#result=#total_time
// call scene for save result
call scene= 2
endif
// continue of test
#mode="test"
#mes=@|_signs
set visible=0 name=test_or_continue form=#form
call section=select_next_task
#current_tries=#current_tries +1
#total_time_text=$concat(@_total_time+": "+#total_time)
#counter_text=$concat(@|_number_of_tries,": ",#current_tries,"/", #total_tries)
draw form =#form
return
endif
end section
section back
call script=12_0_reactiontest
end section
---------------------------------------
section test
#right=1
//message $concat(#oper1,"=",#operation1," ",#oper2,"=",#operation2)
if #oper1 != #operation1 || #oper2 != #operation2
#right=0
endif
end section
--------------------------------------
section on_timer
#total_time=#total_time + 1
#total_time_text=$concat(@_total_time+": "+#total_time)
draw form=#form
end section
end scene 1
------------------------------------------------------
scene=2 name="save result" colorscheme=_white
section init
file name=result_compute record=(#name,#result)
call dialog= dia
end section
dialog dia
tile=title text=@|_enter_name
tile=input name=#name
tile=button text=save section=save
end dialog
section save
write_record file=result_compute fields=(#name,#result)
call scene= 3
end section
section back
call scene =1
end section
end scene 2
---------------------------------------------------------
scene=3 name=" show results" colorscheme=_white
section init
if #_orientation == portrait
#form2=port
else
#form2=land
endif
const #sort1=result_compute order by (#result) DESC
file result_compute(#name,#result)
read file=result_compute sort=#sort1
#col1=""
#col2=""
#col3=""
#records=$math.min(#_counter_of_records, 10)
for #index= 0 step=1 to=#records section=make_column
draw form=#form2
end section
form res_port
tile=text name=titel x=0 y=200 w=800 h=100 text=@|_list_records size=45 color=black gravity=center
tile=text name=col1 x=100 y=300 w=100 h=600 size=35 gravity=right text=#col1
tile=text name=col2 x=260 y=300 w=300 h=600 size=35 gravity=left text=#col2
tile=text name=col3 x=450 y=300 w=150 h=600 size=35 gravity=right text=#col3
tile=button name=back x=300 y=800 w=200 text="back" section=back
end
--------------------------------------------------------------------------
form res_land
tile=text name=titel x=0 y=200 w=800 h=100 text=@|_list_records size=405 gravity=center
tile=text name=col1 x=100 y=300 w=100 h=600 size=35 gravity=right text=#col1
tile=text name=col2 x=260 y=300 w=300 h=600 size=35 gravity=left text=#col2
tile=text name=col3 x=450 y=300 w=150 h=600 size=35 gravity=right text=#col3
tile=button name=back x=300 y=620 w=200 text="back" section=back
end
-----------------------------------------------------------------------------
section make_column
#num=#index+1
#col1=$concat(#col1,#index,~newline)
#col2=$concat(#col2,#name_array[#index],~newline)
#col3=$concat(#col3,#result_array[#index],~newline)
end section
section back
call scene =1
end section
end scene 3
LIST OF EXAMPLES
1.
000_templates
2.
000_template_dialog_buttons
3.
000_template_dialog_input_name_pass
4.
000_template_dialog_input_number
5.
000_template_dialog_message
6.
000_template_list
7.
000_template_list_from_directory
8.
000_template_menu
9.
000_template_menu_from_array
10.
000_template_menu_from_file
11.
000_template_menu_simple
12.
01_0_notes
13.
01_1_add_notes
14.
01_2_selectall_notes
15.
01_2_select_all_notes
16.
01_3_select_theme_notes
17.
01_4_edit_note
18.
01_5_edit_or_delete_note
19.
02_0_work_with_person
20.
03_0_directory
21.
03_10_directory_list
22.
03_10_show_directory
23.
03_11_copy_from_directory
24.
03_1_create_directory
25.
03_2_delete_directory
26.
03_3_copy_script_from_download
27.
03_4_list_screenshots
28.
03_5_list_cameras
29.
03_6_list_images
30.
03_7_list_icons
31.
03_8_list_flags
32.
03_9_copy_from_whatsapp
33.
04_0_server_and_web
34.
04_1_download_image
35.
04_2_download_music_files
36.
04_3_download_flags
37.
04_4_download_csv_stream
38.
04_6_my_links
39.
04_7_run_program
40.
05_002_draw_graphic
41.
05_003_draw_graphic
42.
05_004_draw_graphic
43.
05_00_draw_graphic
44.
05_01_draw_image
45.
05_02_draw_lines_and_points
46.
05_03_draw_chart
47.
05_04_draw_chart_lines
48.
05_05_draw_text
49.
05_06_draw_polygon
50.
05_07_draw_pendel
51.
05_08_draw_random_circle
52.
05_11_draw_circle
53.
05_12_draw_ellipse
54.
05_13_draw_rect
55.
05_14_draw_rotate
56.
05_14_finger_painting
57.
05_15_draw
58.
05_17_moving_circles
59.
05_18_draw_spiral
60.
05_19_draw_lights
61.
05_20_draw_chart_3columns
62.
05_21_draw_chart3
63.
05_21_draw_chart_points
64.
05_22_draw_color_bar
65.
05_23_pop_up_balls
66.
05_25_move_rect
67.
05_26_draw_arc
68.
05_26_draw_axes
69.
05_26_draw_sector
70.
05_26_draw_segment
71.
06_1_primitive_circle
72.
06_2_primitive_dialog
73.
06_3_primitive_loop
74.
06_4_primitive_menu
75.
06_5_primitive_multiline
76.
06_6_primitive_timer
77.
06_7_primitive_message
78.
06_8_primitive_form
79.
06_9_primitive_hello
80.
07_0_google_map
81.
07_1_show_map_dialog
82.
07_2_search_on_map_dialog
83.
07_3_navi_dialog
84.
07_4_navi_from_file
85.
07_5_map_street
86.
07_6_show_kml
87.
07_7_show_my_place
88.
08_0_form_tiles
89.
08_0_form_tiles_landscape
90.
08_10_tile_rect
91.
08_1_tile_button
92.
08_1_tile_button_landscape
93.
08_2_tile_text
94.
08_3_tile_image
95.
08_4_tile_radiobutton
96.
08_5_tile_checkbox
97.
08_6_tile_seekbar
98.
08_7_tile_spinner
99.
08_8_tile_togglebutton
100.
08_9_tile_switch
101.
09_0_geotest
102.
09_1_flags
103.
09_2_capitals
104.
09_2_capitals.script
105.
10_1_select_file
106.
11_0_work_with_scripts
107.
11_1_select_script
108.
11_2_browse_script
109.
11_4_select_myscript
110.
12_0_reactiontest
111.
12_1_reaction_black_square
112.
12_2_reaction_blue_square
113.
12_3_test_compute
114.
13_0_games
115.
13_1_game15
116.
13_3_puzzle
117.
14_000_work_with_files
118.
14_00_work_with_files
119.
14_0_work_with_files
120.
14_10_edit
121.
14_10_test_format
122.
14_11_encrypting_files
123.
14_12_restructuring
124.
14_12_restructurisation
125.
14_13_sort_and_sum
126.
14_14_convert_files
127.
14_15_update_records
128.
14_16_delete_records
129.
14_17_read_file_to_string
130.
14_18_select_color
131.
14_19_browse_xml
132.
14_1_browse_cars
133.
14_2_create_file
134.
14_3_list_from_file
135.
14_4_read_file
136.
14_5_2_save_result
137.
14_5_save_result
138.
14_6_get_record
139.
14_7_show_records
140.
14_8_select_color
141.
14_9_merge_files
142.
15_0_play_music
143.
16_0_play_sound
144.
17_0_test_function
145.
17_1_test_function_math
146.
17_2_test_function_string
147.
17_3_test_function_date
148.
17_4_test_function_files
149.
17_5_test_function_array
150.
17_6_test_function_all
151.
17_7_test_function_tables
152.
17_8_paragraph
153.
18_0_lessons
154.
18_square_equation
155.
19_0_notification
156.
20_0_calendar_test
157.
21_0_calculator
158.
22_shopping_list
159.
25_1_hash_get_capital
160.
25_2_simple_hash_array
161.
25_3_simple_array
162.
25_4_transform_dictionary
163.
25_work_with_array
164.
26_1_dictionary_support
165.
26_2_dictionary_languages
166.
26_3_dictionary_example
167.
26_dictionary
168.
28_installed_apps
169.
30_0_loop
170.
30_1_read_array_split_loop
171.
30_1_read_array_split_loop.script
172.
30_2_loop_in_loop
173.
30_loop
174.
32_search_internet
175.
32_search_on_the_internet
176.
33_date
177.
abstract
178.
bouquets
179.
buttons-1
180.
buttons-2
181.
buttons-3
182.
buttons-4
183.
buttons-5
184.
buttons-6
185.
call_scriptA
186.
call_scriptB
187.
creating_dynamic_list
188.
creating_dynamic_menu
189.
examples_apps
190.
examples_apps2
191.
examples_basic_elements
192.
examples_dialog
193.
examples_form
194.
examples_list
195.
examples_main
196.
examples_menu
197.
examples_work_with_screen
198.
hello_world
199.
hello_world_1
200.
hello_world_2
201.
hello_world_2_landscape
202.
hello_world_3
203.
hello_world_4
204.
hello_world_5
205.
hello_world_6
206.
hello_world_7
207.
muster
208.
myscripts
209.
pie_chart
210.
poem
211.
property
212.
scaling_form
213.
SERVICE_example_person
214.
sky
215.
sky_landscape
216.
words
217.
_assistant
218.
_assistant_CREATE_DIALOG
219.
_assistant_CREATE_FORM
220.
_assistant_CREATE_LIST
221.
_assistant_CREATE_MENU
222.
_assistant_DIALOG
223.
_assistant_DIRECTORY
224.
_assistant_FORM
225.
_assistant_LIST
226.
_assistant_MENU
227.
_browse_script
228.
_calendar
229.
_colors
230.
_copy_script_from_download
231.
_CREATE_FILE_MANAGEMENT
232.
_CREATE_FILE_SERVICE
233.
_create_script
234.
_create_service_file
235.
_dictionary
236.
_dictionary_example
237.
_dictionary_support
238.
_directories_extend
239.
_download_and_browse_docu
240.
_download_sample_list
241.
_download_sample_scripts
242.
_editor
243.
_editor_landscape
244.
_editor_portrait
245.
_files_menu
246.
_FILE_SERVICE
247.
_get_dictionary
248.
_get_examplescripts_from_server
249.
_get_scripts_from_server
250.
_get_systemscripts_from_server
251.
_globals
252.
_language
253.
_last
254.
_list_files
255.
_mainmenu
256.
_mainmenu.script
257.
_menu
258.
_more
259.
_muster
260.
_mydictionary
261.
_mydictionary_example
262.
_mydictionary_support
263.
_myfirst
264.
_my_friends
265.
_notifications
266.
_popupmenu
267.
_popupmenu_win
268.
_repaire
269.
_sample_list
270.
_scripts_menu
271.
_selectmyscript
272.
_selectproject
273.
_selectsample
274.
_selectsystem
275.
_SERVICE_for_example_person
276.
_setting_colorscheme
277.
_setting_config
278.
_setting_dateformat
279.
_setting_emails
280.
_setting_font
281.
_setting_friends
282.
_setting_language
283.
_setting_menu
284.
_setting_menu2
285.
_setting_parameters
286.
_setting_profile
287.
_setup2
288.
_setup3
289.
_setup4
290.
_setup6
291.
_setup7
292.
_setup_download_files
293.
_setup_download_flags
294.
_setup_download_icons
295.
_setup_download_images
296.
_setup_download_music
297.
_setup_download_schemes
298.
_setup_download_sound
299.
_system_sound
300.
_tables
301.
_tables_fields
302.
_template_dialog
303.
_template_dialogue
304.
_template_form
305.
_template_list
306.
_template_menu
307.
_test_profile
308.
_thanks
309.
_trace
310.
_upload_script
Die bereitgestellten Screenshots können geringfügig von den tatsächlichen Ergebnissen der Skripte abweichen.